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Episode 16 – SM Megagnoll

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As the party descends into the Gnoll cave, deeper do they fall into madness—even Amelia, the stalwart Paladin of the Order of the Gauntlet, succumbs to desires of wanton destruction. How deep must our heroes go before they can encounter the Orb of Yeenoghu, let alone retrieve it? There’s a new thing we’re trying out: episodes with party commentary! Check …

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Episode 15 – Descent to Madness

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It’s been a long time coming, but it’s finally here – Episode 15, which we’ve been internally referring to as the first ep of Dicecast Season 2! Thank you all for sticking with us during the hiatus; we’ve got plenty planned for 2018, and with any luck as well as your continued support, we’re hoping to accomplish so much more. …

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Episode 14 – Fieldport Aftermath

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Between shadow demons, mimics, a sentient sword and a halfling hostage, our heroes go through more than their fair share of adventuring this episode; and their grander journey is only just beginning. This brings the first season of Dicecast to a close, thanks for watching and stay tuned for more!

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Episode 13 – No Rest for the Wicked

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The mysterious wizard slipped away, but he won’t be hiding for long. Our heroes choose to continue the fight to reclaim Fieldport from the hobgoblin warband, but have they rushed in too brazenly? No time to rest. No time to heal. No time to lose. Straight from one fight into the next, our heroes go up against their biggest challenges …

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Episode 12 – Into the Fire

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The party has arrived at Fieldport and was welcomed by a rather odd-sight. A drunk man dressed as a pirate claiming to be the town mayor and a horde of samurai hobgoblins right on his tail. What will our swashbuckling heroes do? Save their hides first of course! The smoke from the town can clearly be seen by our party …

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Episode 11 – Out of the frying pan

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Our heroes have made their survival checks and passed. But how long will their luck last while out sailing the deep blue sea? In terms of critical thinking, the party has collectively failed save for one soul. Brandishing weapons now coated in potent poisons, they’ve managed to defile life-saving cutlery in preparation for fights that may never come. On their …

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Episode 10 – Come Sail Away

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The party has decided to save themselves first. No world has ever been saved by dead heroes in the first place anyway. They become witness to a battle of survival between goblins and the best that Fellingport had to offer. Sariel and Zephy are at the forefront of this misadventure as they use their magics to keep the party hidden …